Here’s how to create multiple materials in Bandicoot using our batch upload system.
Batch upload scans
- Create a folder for each scan on your local disk
- Each folder should contain the scan photos
- Set the name of the folder to the name of the material inside
- Open the Bandicoot WeTransfer page in your browser
- Select the scan folders on your local disk that you want to upload and drag them into the WeTransfer page in your browser
- You can upload up to 200 GB at a time using the Bandicoot WeTransfer page
- Click the three dots at the bottom left of the WeTransfer window and select Get transfer link
- Click Get a link
- Wait for the upload to complete
- Copy the link
- Open the Bandicoot web app and log in to your account
- Go to the Create screen
- At the top of the drop zone near the middle of the screen, click the WeTransfer tab
- Paste in the WeTransfer link and click Process scans
- Your new scans will appear shortly on the Processing screen
Batch upload texture imports
- Create a folder for each texture import on your local disk
- Each folder should contain the texture images for a single texture
- All texture filenames should include a suffix to indicate the texture type of each image (see How do I set the texture types for batch imports?)
- Set the name of each folder to the name of the material
- Open the Bandicoot WeTransfer page in your browser
- Select the texture folders on your local disk that you want to upload and drag them into the WeTransfer page in your browser
- You can upload up to 200 GB at a time using the Bandicoot WeTransfer page
- Click the three dots at the bottom left of the WeTransfer window and select Get transfer link
- Click Get a link
- Wait for the upload to complete
- Copy the link
- Open the Bandicoot web app and log in to your account
- Go to the Import screen
- At the top of the drop zone near the middle of the screen, click the WeTransfer tab
- Paste in the WeTransfer link and click Import textures
- Your new materials will appear shortly on the Processing screen