You can use our stitching tool to combine multiple overlapping materials into a single large material. This is useful for large pattern repeats, or to increase the DPI on a smaller repeat.

<aside> 📺

How to stitch with Bandicoot

</aside>

Planning your layout

Example of a 2x3 grid layout of input textures for stitching

Example of a 2x3 grid layout of input textures for stitching

Stitched output

Stitched output

The input materials must be laid out in a rectangular grid made up of rows and columns:

Your scan settings also need to fit these conditions:

Example of correct and incorrect stitching input layouts. In the correct layout, all rows have 2 columns and all columns have 3 rows. The overlap is consistent between all rows and between all columns. In the incorrect layout, the outer columns have 2 rows but the inner column has 3 rows. The overlaps are also inconsistent.

Example of correct and incorrect stitching input layouts. In the correct layout, all rows have 2 columns and all columns have 3 rows. The overlap is consistent between all rows and between all columns. In the incorrect layout, the outer columns have 2 rows but the inner column has 3 rows. The overlaps are also inconsistent.

Recipe

To create a stitched material:

  1. Add your input materials to Bandicoot
    1. For Bandicoot PRO Frame scans, use the Scan screen to upload and process your scans
    2. For imported PBR textures, use the Import screen to import your textures (each stitching import needs to be imported as a separate material)
  2. In the Library view, select the materials to be stitched using the checkboxes
  3. Click the 🪡 Stitch button at the top of the screen
  4. A Stitch dialog box will open
    1. Enter the name for the stitched material
    2. Click Stitch

Stitch processing takes about 10-30 minutes depending on the number of input materials. After processing, the new stitched material will appear in your Library.